Computers run rings around top players
Computers run rings around top players
Musthofid, The Jakarta Post, Jakarta
Young chess players GM Susanto Megaranto and FM Taufik Halay
managed to hold their computer opponents to draws in the third
round of the man vs machine matchup here on Tuesday.
For fellow team members GM Utut Adianto and FM Tirta Chandra
Purnama, it was another day of defeat.
The computers prevailed 7-1 on the second day of the contest.
Still, it was a slightly better performance by their human
adversaries, who had lost 7.5-0.5 on Monday.
In the third round of matches, halted for a 15-minute delay
due to a power outage, Susanto, 17, forced a draw against
Shredder in 43 moves.
Taufik, 17, drew with Junior8 in only 29 moves.
Susanto had looked under pressure when his queen's side was
dangerously exposed, but then the stoppage occurred. Once power
was restored, Susanto, who gained his GM title at the Chess
Olympiad last year, launched a counter attack at the king's side
which forced the draw.
But in the fourth round played later, the four players, who
are being groomed for the 2006 Asian Games, were demolished. Utut
lost to Shredder, Susanto to Chessmaster9000, Tirta to Junior8
and Taufik to Fritz8.
Kristianus Liem, a chess columnist and official of the
Indonesian Chess Association (Percasi), said the allotted
thinking time of 60 minutes was too short for human players to
challenge the computers.
"It was a rapid game and that benefited the computers, because
computers can calculate thousands of probable moves in a second."
Kristianus added that the players would have to study the game
type of each computer to perform better.
"As for Utut, he might have been distracted by his nonplaying
matters," Kristianus said of the interim chairman of Percasi.