Anomaly in Age Classification Leads Steam to Remove IGRS Rating Labels from Several Games
The Ministry of Communication and Digital (Komdigi) has stated that the digital game distribution platform Steam has removed (taken down) the Indonesia Game Rating System (IGRS) age classification labels from several problematic games. This step was taken as a quick mitigation measure amid the controversy over age rating anomalies that have been widely discussed by netizens in recent days. The controversy arose after several users, particularly on social media platform X (formerly Twitter), discovered discrepancies between the age labels and the game content displayed on Steam’s storefront. Conversely, several popular AAA games such as Clair Obscure: Expedition 33 and Metal Gear Solid Delta: Snake Eater have been labelled as “not suitable for distribution in Indonesia”. Based on KompasTekno’s observations on Tuesday (7/4/2026), the IGRS rating labels have indeed no longer appeared on some games that were previously reported as problematic. One of them is the game Grand Theft Auto: San Andreas – The Definitive Edition. Several netizens on X had shared screenshots showing that this game received a 3+ rating, meaning it is suitable for children over 3 years old. However, the game contains elements of violence, profanity, and gambling, which are not appropriate for children of that age. Currently, the game only displays the PEGI age rating with an 18 classification, meaning it is suitable for users aged 18 and above, due to heavy violence, sexual content, and the like. PEGI (Pan European Game Information) is a rating system used by many European countries to indicate the minimum age of players suitable for a game. “We agree with our friends, especially the netizens; according to us, this incident is very odd, extremely odd, and perhaps very extreme,” said Director of Digital Ecosystem Development at Komdigi, Sonny Hendra Sudaryana, during a press conference at the Komdigi office in Jakarta on Tuesday (7/4/2026), as reported by Kompas.com. Currently, Komdigi has coordinated with Steam to delve deeper into the issue, both from the platform’s side and the game developers. “That’s why we are conducting this investigation to find out what the actual problem is, both internally at Komdigi and externally with Steam,” Sonny continued. Komdigi emphasised that the investigation is being carried out comprehensively to identify the root of the problem, from the production process, assessment, to the distribution of game content.