Weaving an ecosystem for Indonesian animation
Yogyakarta (ANTARA) - A row of computers glows in a studio. Each screen displays three-dimensional objects moving slowly. Some are still basic shapes, while others have begun to resemble characters living within a story.
In that room, creative workers at Dipadira Studio in Sleman, Yogyakarta, gaze at their respective screens. They are arranging movement, expression, lighting, and minute details that will eventually form the 3D animated series titled “Kwartet.”
The work appears to be a routine activity in front of computers. However, behind these digital images, the Indonesian animation industry is slowly growing.
According to data from the Ministry of Creative Economy in the “Indonesia Animation Report 2026”, there are 262 animation studios in Indonesia, employing 3,448 people. From these 262 studios, the Indonesian animation industry has produced 308 active original animation works across various global platforms.
The value of the national animation industry in 2025 reached Rp798.15 billion, an increase of more than 3.3 times compared to a decade ago. This value is projected to reach approximately Rp882 billion by 2026.
The works and services of Indonesian animation studios have also reached the global market, producing hundreds of original animation works.
Dipadira Studio is one part of this growth.
From a small space to a large studio
For Diki Suprayogi, the founder of Dipadira Studio, opening an animation studio was not initially a grand plan. When he left his previous job, his desire was simple: to rest for a year.
However, several of his colleagues decided to join him. From there, a simple question arose: why not build our own studio?
That experience served as the capital to build a studio alongside his colleagues. Initially, Dipadira consisted of only about seven people and occupied a rented house in Bintaro which was converted into a studio.