UBSI Develops Learning Object Materials for Project-Based Computer Networking Education
Digital learning in higher education extends beyond merely making lecture materials available in digital formats. The next challenge lies in how such materials can become part of a learning experience that encourages students to actively analyse problems, develop solutions, and demonstrate their competence through projects.
This spirit is being implemented by the Informatics Study Programme at Bina Sarana Informatika University (UBSI) through the development of Learning Object Materials (LOM) for Computer Networking courses, based on the Case Method and Project-Based Learning (PjBL).
This development is part of the 2026 Digital Learning Innovation (IPD) Grant. The results were presented by the Chair of the 2026 IPD Grant Team for the UBSI Informatics Study Programme, Jordy Lasmana Putra, during a dissemination event for the results of Digital Learning Transformation based on Case Method and Project-Based Learning in Computer Networking courses at the Asyana Hotel Pemuda on Wednesday (16/9).
Representing the development team, Jordy explained that LOM is designed not merely as a collection of digital learning materials. Instead, the materials are integrated into the learning process to guide students in understanding cases, analysing problems, and ultimately generating solutions through projects.
“What we are building is not just digital learning material, but how that material can become part of the students’ learning experience. Students are presented with cases and then develop solutions through projects that can measure the achievement of learning competencies,” Jordy stated in a press release received on Tuesday (22/9).
Exceeding Participant Targets
The development of this learning model was also tested through a pilot project. In the initial stage, the programme targeted 40 UBSI students and 20 students from STT Wastukancana Purwakarta to participate in the learning process.
In its implementation, the number of UBSI students involved reached 60 participants in the pilot project. Meanwhile, from STT Wastukancana Purwakarta, 27 students expressed interest in participating in the learning programme.
The execution of the pilot project serves as part of the evaluation process to monitor the achievement of Course Learning Outcomes (CPMK), with a minimum target achievement of 75 per cent.
This data is crucial because learning transformation is measured not only by the availability of digital tools but also by how those tools are utilised within the learning process to help students achieve their targeted competencies.
Source: jawawa.id (https://jawawa.id/newsitem/ubsi-develops-learning-object-materials-for-project-based-computer-networking-education-1790244043)
Originally published by Republika (https://news.republika.co.id/berita/tlv288370/ubsi-kembangkan-learning-object-materials-untuk-pembelajaran-jaringan-komputer-berbasis-proyek), translated from Indonesian