RANS Entertainment to Float 20% Stake on Indonesia Stock Exchange
RANS Entertainment, owned by Raffi Ahmad and Nagita Slavina, is set to conduct an initial public offering (IPO) on the Indonesia Stock Exchange (BEI). The company is offering shares to investors at a price range of Rp135 to Rp170 per share. Based on the preliminary prospectus submitted through the BEI’s information disclosure system, the book-building period will take place from 23 to 25 June 2026. PT Trimegah Sekuritas Indonesia Tbk is acting as the underwriter for the corporate action. The company is offering a maximum of 2.53 billion new shares, representing 20.02 percent of its issued and fully paid capital after the IPO. At this price range, RANS Entertainment could potentially raise fresh funds of approximately Rp340.88 billion to Rp429.25 billion. Using the lower offering price of Rp135 per share, the company’s post-IPO market capitalisation is estimated at around Rp1.70 trillion, while at the highest price of Rp170 per share, the market capitalisation could reach approximately Rp2.14 trillion. PT Rans Entertainment Indonesia Tbk operates in the non-primary consumer goods sector, specifically in the entertainment and film production sub-sector. The company runs a media and entertainment business, manages intellectual property (IP), organises events, and invests in several supporting business entities. According to the prospectus, the company’s business model is developed as an IP-based entertainment platform with audience distribution, where its various business lines are integrated to create economic value through a media, entertainment, event, and supporting business ecosystem. As of 21 February 2025, the company is headquartered at the RANS Office Building in the BSD complex, South Tangerang, Banten, having previously been located in the Kemang area of South Jakarta. This IPO is a strategic step for the company to strengthen its capital structure while supporting business development in the media and entertainment sector, which continues to grow alongside rising digital content consumption in Indonesia.