Animation: Highly skilled but in need of support
Animation: Highly skilled but in need of support
Hera Diani, The Jakarta Post, Jakarta
Animator Deswara Aulia and his colleagues from dementiA Animation
got a good talking to from American animator Larry Feign when
they met at Animation Super Pitch, Asia's first animation
pitching competition held last year in Singapore.
"I'm not going to be nice with you. You know what, Asian
animation really sucks. It lacks creativity, the animators are
copycats, have no self-confidence and are easily satisfied," said
Feign from STVDIO production house based in Hong Kong.
After the competition, however, as Feign won first place and
dementiA took third, he approached Deswara again.
"I'll take my words back just for you. You're the best Asian
animators I've ever met," he said.
Both parties are now working together on a project for a
French television series. But their success is not
representative; Feign's harsh description pretty much describes
the situation in the local animation scene.
There are plenty of animators, like prospective young animator
Wahyu Aditya, whose works include the video clip for rock group
Padi's hit Bayangkanlah (Imagine) -- reminiscent of British group
Gorillaz's videos -- and short animation film Dapupu Project.
There are also several production houses focusing on animation
aside from dementiA, such as Bandung-based Red Rocket Animation,
Asiana Wang and Castle Production.
Still, according to Dwi Koendoro, senior animator and creator
of popular comic strip Panji Koming, local animators are highly
skilled but not creative.
"They lack the deep knowledge on cinematography, observation
and orientation. They could care less about social problems, what
happens in society," he told The Jakarta Post.
With their good skills, Indonesian animators often receive
projects from other countries. DementiA once produced TV series
and commercials for Australia, for instance, and Red Rocket
Animation has worked in Singapore, Malaysia, Europe and North
America.
"But they only act as in-between executors, the same as a
tailor. They lack a conceptual mind," said Dwi, whose Panji
Koming has been in existence for over 20 years now.
For the project with Feign, while dementiA handles some 90
percent of it, including character, story and cinematography, the
concept still came from the American.
"It is easy to find animators with good skills. Learning the
technique is easy. But those who understand a script and
storyline are difficult to find," said Deswara, or Adez, 27,
dementiA's producer who also teaches at Digital Studio College
here.
Due to the obstacles, dementiA's big screen project Robie, The
Quest for Bracelet, which won third place in Singapore and earned
compliments from Feign, is still incomplete.
Earlier this year, a big screen animation feature, Janus
Prajurit Terakhir (Janus the Last Soldier), directed by Chandra
Endroputro, was released, but failed to gain commercial and
critical success.
Technically accomplished, with 3D animation like Toy Story,
the movie lacked good characterization and storyline.
However, Dwi said, animators were not the only ones to blame
for their stagnant status, as the problems were rooted in the
culture and mentality of Indonesians.
"This is a very heterogeneous country, with a long history of
colonization, and over 30 years of authoritarian rule. This has
influenced the education system, and the mentality of Indonesian
people," he said.
Animators should join forces in promoting the development of
the art, he said, but instead each wants to be the star of the
show.
"Even in the United States, Pixar and Disney worked together
(to produce this year's hit Finding Nemo), while the former is
doing 3D and the latter specializes in 2D. Indonesian animators
still can't work together," said Dwi, 62.
"There was once a group of animators called Kampung Animasi
(Animation Kampong), but it no longer exists."
The local animation scene lags far behind its regional
neighbors; in Giannalberto Bendazzi's One Hundred Years of Cinema
Animation, Indonesia receives a scant nine lines of coverage,
compared to extensive analysis of the scenes in Malaysia, the
Philippines, Singapore, India and even Vietnam.
An external factor thwarting efforts to find clients is public
distrust of local animators' skills, with companies looking
instead to foreign animators.
"Local animation work is still paid a small amount of money,"
he said.
Adez confirmed that the local market for animation was still
limited to TV commercials amid the persistent doubts over
ability.
"Even if we show our resume, to show them that we've won
competitions abroad and have done projects for other countries,
they still don't believe in our skills," said Adez, adding that
dementiA was the only Asian finalist for the 2001 CG-Char
animation competition in the United States (the rest were
Hollywood animators) and this year's Taiwan International
Animation Film Festival.
He found people in other countries were more supportive and
respectful of their work, which has led them to look overseas for
jobs.
"We're still far from financial security. In fact, we're still
bleeding to death. If we rely on the local clients, we'd soon go
bankrupt," Adez said.
Dwi urged people to take a long-term perspective for the local
animation scene to improve.
"Animation can become a gold mine. All we have to do is
improve the education, and give more attention to animators.
There has to be some rich people who can bring the animators
together and take good care of them," he said.