{
    "success": true,
    "data": {
        "id": 1214612,
        "msgid": "virtual-museum-a-door-to-asean-collections-1447893297",
        "date": "1995-04-02 00:00:00",
        "title": "Virtual museum a door to ASEAN collections",
        "author": null,
        "source": "",
        "tags": null,
        "topic": null,
        "summary": "Virtual museum a door to ASEAN collections By Amir Sidharta JAKARTA (JP): Those familiar with \"the corridor\" in Michael Crichton's Disclosure will be able to imagine the ultimate experience of accessing museum exhibits through a computer. Some time in the future, as virtual reality technology progresses, it will be possible to walk through a museum and see simulated exhibits from a virtual reality station in your own room.",
        "content": "<p>Virtual museum a door to ASEAN collections<\/p>\n<p>By Amir Sidharta<\/p>\n<p>JAKARTA (JP): Those familiar with \"the corridor\" in Michael<br>\nCrichton's Disclosure will be able to imagine the ultimate<br>\nexperience of accessing museum exhibits through a computer. Some<br>\ntime in the future, as virtual reality technology progresses, it<br>\nwill be possible to walk through a museum and see simulated<br>\nexhibits from a virtual reality station in your own room.<\/p>\n<p>Director of the Asian Cultural History Program at the<br>\nSmithsonian Institution's National Museum of Natural History, Dr.<br>\nPaul Taylor, delivered his Virtual Museum of ASEAN at the Museum<br>\nof Conception of the Proclamation of Independence in Central<br>\nJakarta, on Tuesday, March 28. Taylor was accompanied by physical<br>\nanthropologist and statistician of the Museum of Natural<br>\nHistory's Department of Anthropology Dr. Bruno Frolich. He is<br>\nTaylor's colleague and has been instrumental in organizing the<br>\nproject.<\/p>\n<p>A virtual museum would consist of images, essays, narrations<br>\nand data found in museums which could be accessed on CD-ROM and<br>\nother information-storage devices. It would allow scholars and<br>\nnovices to browse through thousands of images and associated<br>\ninformation from collections in Southeast Asia, or anywhere else,<br>\nincluding photographs, films, interactive maps, time lines,<br>\nessays and glossaries from a PC.<\/p>\n<p>The collection would be compiled by scanning photographic<br>\nimages of the museum objects and entering related data into a<br>\ndatabase system which would be able to handle both text and<br>\nimages. A sophisticated high-resolution scanner is currently<br>\nbeing developed at IBM's Thomas J. Watson Research Center in the<br>\nAmerican state of New York. The scanner is able to scan anything<br>\nfrom a small 35mm slide to three-dimensional large objects.<\/p>\n<p>Not new<\/p>\n<p>The idea of a virtual museum is by no means new. While<br>\nreverting to America Online through my modem via Macintosh<br>\ncomputer during cold winter days in Washington D.C., I came<br>\nacross their virtual version of the Smithsonian museums. Through<br>\nthe interface that was available at the time, one could wander<br>\ninto certain departments and obtain information about the<br>\nexhibits at the Smithsonian.<\/p>\n<p>In one of the classes I attended while receiving my museum<br>\ntraining at the George Washington University, William Lynch from<br>\nthe university's Education Computer Lab presented The Virtual<br>\nHistoric House interactive computer program that would allow<br>\nelderly visitors and visitors with disabilities complete access<br>\nto museums -- particularly small museums -- that were not yet<br>\nable to provide adequate facilities to accommodate them.<\/p>\n<p>He had created a virtual model of the museum and placed images<br>\nof artifacts within the computer generated space. People could<br>\nview and wander through each room and encounter the objects via a<br>\ncomputer monitor.<\/p>\n<p>Not all museums are financially able to comply with the<br>\nrequirements of the Americans with Disabilities Act to provide<br>\nevery visitor equal access to exhibits. Many historical house<br>\nmuseums can't afford or justify providing costly facilities, like<br>\nelevators, for the small number of disabled visitors because they<br>\ndesperately need funds just to keep their museums running.<\/p>\n<p>Such a computer program -- although a poor substitute --<br>\noffers the best alternative to the real museum experience.<\/p>\n<p>Many museums in the United States have started to offer<br>\nInternet users access to their collections. Reproductions of the<br>\nrare historical documents of the Library of Congress can be<br>\nviewed on the Internet. In addition, the library has also made<br>\navailable sets of images and related information from actual<br>\nexhibits held at the library, including reproductions from the<br>\nVatican Library and sections of the 2,000 year old Dead Sea<br>\nScrolls. The Smithsonian has several online locations, like the<br>\ninstitution itself, which also consists of several museums<br>\nscattered around several different locations. The National<br>\nGallery of Art in Washington, D.C. offers Internet users to<br>\nsearch through a database of basic information about its vast<br>\ncollection of 1,600 works of art.<\/p>\n<p>Other smaller museums, like the University of California at<br>\nBerkeley's Museum of Paleontology, Jane Adam's Hull House Museum<br>\nin Chicago, the California Museum of Photography, The Bishop<br>\nMuseum in Honolulu, have also started to provide online services<br>\nthrough the Internet.<\/p>\n<p>Tremendous<\/p>\n<p>Computers offer tremendous possibilities for the museum world.<br>\nObjects can be photographed or video recorded and then converted<br>\ninto still or moving digital images. Digital recordings of museum<br>\ncollections have been done at certain museums as part of their<br>\ncataloging efforts. Advances in computer aided design and<br>\nmodeling enable objects and spaces to be recreated.<\/p>\n<p>Interactive interfaces such as those offered by online<br>\nservices, allow progressive selection on the part of the user to<br>\nthe available options. For example, a virtual museum could offer<br>\na choice of sections into which visitors could enter. At a touch<br>\nof a button one would enter the Natural History department of the<br>\nmuseum. Then the user could select the Insect Room out of the<br>\nlist of available exhibition rooms. Once in the Insect Room, one<br>\ncould choose from a selection of cases including butterflies,<br>\nants, bees and so forth. The user could consult the genealogical<br>\nchart of the order or retrieve information about individual<br>\nspecies.<\/p>\n<p>The novelty of an interactive computer program will make it<br>\nmore user friendly than daunting museums. Indonesian children<br>\nhate the word \"don't\", and Indonesian museums are filled with<br>\n\"don'ts\". \"Don't touch\", we are constantly reminded. In the<br>\nvirtual museum touching is a major requirement. You actively<br>\nsearch for information by selecting items in the directories or<br>\nmenus.<\/p>\n<p>The virtual museum also eliminates all the problems<br>\nIndonesians expect when visiting a museum, such as having to<br>\ndrive through chaotic traffic, having to buy the entrance ticket,<br>\nhaving to make sure that you keep the ticket just in case they<br>\ncheck, having to hand your belongings to the coat room clerk,<br>\nhaving to face up to security guards who tell you not to run, not<br>\nto eat and to be quiet.<\/p>\n<p>At the virtual museum you can't run. You have to sit and<br>\nrelax, with your hands fixed on the keyboard of your computer,<br>\nwaiting to respond to the choices that appear on the next menu.<br>\nYou might even be able to eat as long as no one tells on you. You<br>\ncan scream all you like, if it gets that exciting.<\/p>\n<p>The virtual museum is most likely to contain a selected<br>\ncollection, so it wouldn't be as boring as going to Indonesian<br>\nmuseums which tend to be crammed with all sorts of objects. If<br>\nyou don't like a room, you are immediately taken to another room<br>\nwith the punch of a few buttons.<\/p>\n<p>Entering the virtual museum is a fun. You won't get scared in<br>\nthe virtual museum. No need to worry about the ghosts that<br>\nIndonesians claim haunt most of Jakarta's museums. No need to<br>\nworry about any mess apart from your own. The virtual museum is<br>\nalways as clean as your computer.<\/p>\n<p>Paul Taylor asked what museum projects IBM could help support<br>\nhere, I proposed the idea of a virtual museum of Indonesia. It<br>\ncould be compiled from a network of museum collections from the<br>\nentire archipelago linked through the Internet. Virtual museums,<br>\nby virtue of their novelty, would no doubt be attractive.<br>\nIndonesians would be geared to explore what the museum has to<br>\noffer.<\/p>\n<p>Research potential<\/p>\n<p>The possibilities of a virtual museum of Indonesia are mind-<br>\nboggling. Imagine yourself roaming through museums in Kalimantan<br>\nor Irian Jaya from your desk in Jakarta or even Washington.<\/p>\n<p>It is hard for Indonesian museum staff to keep track of their<br>\ncollections. A database including every object in the collection<br>\navailable through the Internet or on CD-ROM would be beneficial<br>\nto Indonesian museums. The virtual museum offers an excellent<br>\ntool for collection management.<\/p>\n<p>It also enables an open exchange of information among museums<br>\nand institutions. Instead of having to visit museums scattered<br>\nall around Indonesia, anyone could easily access any museum<br>\ncollection. The system also makes it easier to conduct<br>\ncomparative studies among similar objects scattered around the<br>\nworld.<\/p>\n<p>\"The system would allow a small museum to obtain images and<br>\ninformation on an object which is in a museum in another province<br>\nor another country without having to physically move the object,\"<br>\nsaid Taylor. From his office in Washington, he would be able to<br>\nstudy an object kept in a museum in Ambon.<\/p>\n<p>Before the Virtual Museum of ASEAN project began, Paul Taylor<br>\nwas already entering the Philippine collection at the Smithsonian<br>\nonto compact disks, as part of a project instigated by researcher<br>\nPatricia Afable from the National Museum of Natural History. The<br>\nPhilippines was interested in making more use of the little-known<br>\ncollection, and is working on producing a CD-ROM called The<br>\nPhilippine Heritage Collection: a Smithsonian Resource Guide.<\/p>\n<p>Taylor expanded the project to include museums in the ASEAN<br>\nregion, but has limited the scope to the best collections as a<br>\nstart. He started the project by managing the Smithsonian's<br>\ncollection from the ASEAN region.<\/p>\n<p>A portion of the William L. Abbott collection at the National<br>\nMuseum of Natural History has been processed. Abbott was a doctor<br>\nfrom Philadelphia who explored Africa, the Middle East and<br>\nSoutheast Asia between 1887 to 1909. At the end of the<br>\nexpedition he was active in Nias, North Sumatra,  Kalimantan, and<br>\nIrian Jaya, collecting ethnographic objects and taking<br>\nphotographs for the Smithsonian. Half of the 1,800 photographs he<br>\ntook have been scanned, stored in the project's computer system<br>\nand transferred onto CD-ROM.<\/p>\n<p>Next on the list is the collection of Matthew Stirling.<br>\nStirling led an important expedition along the Mamberamo River in<br>\nIrian Jaya in 1926. \"Our studies of his collections would include<br>\ncooperating with museum in Irian Jaya in an effort to obtain new<br>\ndocumentation about the collection of tribes in Irian Jaya<br>\nvisited by Stirling,\" Taylor explained.<\/p>\n<p>The Virtual Museum of ASEAN would not end with the collections<br>\nof Abbott and Stirling. \"We plan to enter all the materials in<br>\ncollections from ASEAN countries at the Smithsonian Institution<br>\nand make them available via the Internet or compact disks. To<br>\nmake this happen, of course, sound cooperation among our museums<br>\nand institutions is needed,\" Taylor said. Artifacts from a Thai<br>\nexhibit being prepared by Taylor's wife, Lisa McQuail, will soon<br>\nbe entered into the system.<\/p>\n<p>\"If virtual museums are so much fun, won't they make real<br>\nmuseums obsolete?\" a question was raised after the presentation.<br>\nIn his answer, Taylor compared the museum to a novel. \"When they<br>\nmake movies out of books, the number of the readers of the book<br>\nincreases rather than decreases,\" he explained.<\/p>\n<p>Once available through the Internet, the Virtual Museum of<br>\nASEAN would indeed be a great marketing device. It would<br>\nintroduce Internet users to the number of museums that exist in<br>\nthe region and also attract them to visit museums with<br>\ninteresting collections.<\/p>",
        "url": "https:\/\/jawawa.id\/newsitem\/virtual-museum-a-door-to-asean-collections-1447893297",
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    "sponsor": "Okusi Associates",
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