{
    "success": true,
    "data": {
        "id": 1711459,
        "msgid": "roblox-becomes-terrorist-recruitment-ground-bnpt-exposes-the-methods-1777561499",
        "date": "2026-04-30 20:43:24",
        "title": "Roblox Becomes Terrorist Recruitment Ground, BNPT Exposes the Methods",
        "author": "",
        "source": "CNBC",
        "tags": "",
        "topic": "Regulation",
        "summary": "Indonesia's National Counter-Terrorism Agency (BNPT) has revealed that the gaming platform Roblox is being used to recruit children into terrorism through its chat features, with 112 such attempts prevented recently. The recruitment involves gradual digital grooming in games, building empathy before moving to platforms like WhatsApp or Telegram for indoctrination. In response, Roblox complies with PP Tunas regulations by restricting chat and game access for users under 16, requiring facial verification, a measure that Minister Meutya Hafid says will apply to all games in Indonesia.",
        "content": "<p>Jakarta, CNBC Indonesia - The National Counter-Terrorism Agency\n(BNPT) has revealed that Roblox is being used as a recruitment site for\nterrorism targeting children. This activity exploits the chat features\navailable on the platform. \u201cSome time ago, we have prevented the\nrecruitment process targeting 112 children through this Roblox media,\u201d\nsaid BNPT Chief Eddy Hartono during a press conference at the Ministry\nof Communication and Digital (Komdigi) office on Thursday (30\/4\/2026).\nAccording to the report, the recruitment or digital grooming is carried\nout in stages. The perpetrators approach through chat and build empathy\nwith the children while playing games. After this approach, they move to\nother platforms. There, they are given doctrines related to terrorist\nideologies. \u201cWell, after the digital grooming is done and they feel like\nthey share the same fate in the group while playing, then they are\ninvited to other platforms like WhatsApp or Telegram,\u201d he explained.\nRoblox itself is one of eight high-risk platforms that have complied\nwith PP Tunas. The regulation limits access for users under 16 years\nold. Specifically for Roblox, the gaming platform restricts chat\nfeatures and differentiates games for users under 16. The platform will\nrequire users to undergo facial verification to confirm their age. If an\nage under 16 is found, communication features are restricted. The same\napplies to those who do not verify even if they are not in the\nrestricted age group. \u201cSo, this is what is important, that those who do\nnot verify their age will have their chats disabled. This includes the\npossibility that someone over 16 does not do facial verification; their\ncommunication features will also be automatically disabled, and there\nwill be restrictions on games to those suitable for young children,\u201d\nsaid Minister of Komdigi, Meutya Hafid. She also stated that chat\nfeature restrictions will apply to all games operating in Indonesia.\nThose platforms will be subject to the same PP Tunas regulations. \u201cYes,\nall of them. So, all platforms including games will be subject to the\nsame regulation,\u201d she revealed.<\/p>",
        "url": "https:\/\/jawawa.id\/newsitem\/roblox-becomes-terrorist-recruitment-ground-bnpt-exposes-the-methods-1777561499",
        "image": ""
    },
    "sponsor": "Okusi Associates",
    "sponsor_url": "https:\/\/okusiassociates.com"
}