{
    "success": true,
    "data": {
        "id": 1824016,
        "msgid": "ministry-targets-4-annual-growth-in-local-game-market-1782391811",
        "date": "2026-06-25 18:56:31",
        "title": "Ministry targets 4% annual growth in local game market",
        "author": "",
        "source": "ANTARA_EN",
        "tags": "",
        "topic": "Economy",
        "summary": "The Indonesian government is aiming for 4% annual growth in the domestic game market, as local developers currently hold a minimal share of a market valued at around US$2 billion. A new partnership with Coda is expected to boost both domestic consumption and exports, while addressing the lack of significant investment directed at game companies themselves.",
        "content": "<p>\u201cWe hope that the value generated by our local developers will\nstrengthen both domestic consumption and exports,\u201d Director of Games at\nthe ministry, Luat Sihombing, remarked during an MoU signing with Coda\nhere on Thursday.<\/p>\n<p>Sihombing stated that the valuation of the game market in Indonesia,\nbased on research conducted by the National Research and Innovation\nAgency (BRIN) together with the Ministry of Communication and Digital\nAffairs last year, ranges around US$2 billion or the equivalent of Rp34\ntrillion.<\/p>\n<p>Indonesia has more than 200 million active gamers, which positions\nthe country as one of the largest video game player bases in the\nworld.<\/p>\n<p>Although public spending on games reaches billions of rupiah per day\nfor digital transactions, the market share of local developers is still\nvery minimal.<\/p>\n<p>Sihombing explained that games from local indie developers account\nfor only around 0.17-0.34 percent of the national game market. In\naddition, local developers enjoy merely 2.5 percent of the national\nmarket value.<\/p>\n<p>Indonesian games have also not yet obtained a significant export\nportion that contributes to state revenue. This situation arises because\ndigital products have not been counted in the state\u2019s financial\ncontributions.<\/p>\n<p>\u201cInvestment in the game sector is also not particularly large because\nthe most active investments in the game industry are directed at\nprojects rather than at the companies themselves,\u201d he added.<\/p>\n<p>He explained that through the collaboration with Coda, the export\nvalue and domestic consumption are expected to increase.<\/p>\n<p>The infrastructure provided by Coda will also foster domestic\nbusinesses in Indonesia and offer facilities for content providers\ntargeting the Indonesian market.<\/p>\n<p>Related news: Gov\u2019t preparing policies to support national game\nindustry<\/p>\n<p>Related news: Govt backs student game creators to propel Indonesia\u2019s\ndigital future<\/p>\n<p>Related news: Minister calls for development of local gaming\nindustry<\/p>\n<p>Translator: Fitra, Kenzu<\/p>",
        "url": "https:\/\/jawawa.id\/newsitem\/ministry-targets-4-annual-growth-in-local-game-market-1782391811",
        "image": ""
    },
    "sponsor": "Okusi Associates",
    "sponsor_url": "https:\/\/okusiassociates.com"
}